{"schema":"hottub-news/story/v1","story":"st_ekfgbx2eui72my2ri6pa","title":"CDPR 发布《巫师 3：重制版》补丁，修复部分室内场景过暗等问题","title_en":"CDPR releases 'The Witcher 3: Remastered Edition' patch, fixing issues such as overly dark indoor scenes","outlets":1,"brief":null,"page":"https://hottub.news/stories/cdpr-releases-the-witcher-3-remastered-edition-patch-fixing-issues-such-ekfgbx2eui","count":1,"items":[{"id":"n_ekfgbx2eui72my2ri6pa","seq":1276147,"kind":"article","title":"CDPR 发布《巫师 3：重制版》补丁，修复部分室内场景过暗等问题","title_en":"CDPR releases 'The Witcher 3: Remastered Edition' patch, fixing issues such as overly dark indoor scenes","url":"https://www.ithome.com/1/009/268.htm","summary":"IT之家 10 月 2 日消息，《巫师 3：重制版》本周早些时候上线后，CDPR 对光照效果的改动持续引发争议，部分玩家认为画面被调得过亮，甚至有些发白。 随后，CDPR 向 PlayStation 5、Xbox Series X|S 和 PC 端 Xbox Play Anywhere 版推送补丁，其中包括多项光照调整。 1 日下午，CDPR 在社交媒体上公布了《巫师 3》此次更新的主要内容： 修复 PC 端 Xbox Play Anywhere 版无法使用 DLSS 的问题 调整多处光照效果，包括修复部分室内场景过暗的问题 进行其他多项调整，使不同版本与 PC 版保持一致 重制版被指画面变亮或由多个因素共同造成，其中 泛光设置 被认为是主要原因之一。据悉，PC 版支持关闭泛光，主机版却不支持。此外，路径追踪和 HDR 等画面技术也会进一步放大这种现象。 CDPR 还称，团队在为 PC 版准备一个 修复存档问题的热修复补丁 ，并继续调查玩家通过技术支持页面提交的问题，同时感谢玩家耐心等待并积极反馈。 《巫师…","published":"2026-10-02T05:06:46Z","seen":"2026-10-02T06:05:39Z","lang":"zh","country":"CN","source":{"id":"kite-ithome-com-f1cdd0","name":"ithome.com","domain":"ithome.com","outlet":{"wikidata":"Q28413779","name":"IThome","type":"website","country":"CN","designations":["website"]}},"via":"kite-ithome-com-f1cdd0","entities":[{"id":"Q1172164","name":"CD Projekt RED","type":"org"}],"story":"st_ekfgbx2eui72my2ri6pa","category":"science-technology","category_p":0.6499999761581421,"sentiment":"neutral","tone":-0.12999999523162842,"political":0.019999999552965164}]}