{"schema":"hottub-news/story/v1","story":"st_gpzfb3dmxr4d7wethfwa","title":"雷蛇确认已在开发支持模拟点击的鼠标产品","title_en":"Razer confirms it is developing a mouse product that supports simulated clicks","outlets":1,"brief":null,"page":"https://hottub.news/stories/razer-confirms-it-is-developing-a-mouse-product-that-supports-simulated-gpzfb3dmxr","count":1,"items":[{"id":"n_gpzfb3dmxr4d7wethfwa","seq":322658,"kind":"article","title":"雷蛇确认已在开发支持模拟点击的鼠标产品","title_en":"Razer confirms it is developing a mouse product that supports simulated clicks","url":"https://www.ithome.com/1/007/651.htm","summary":"IT之家 9 月 28 日消息，Razer（雷蛇）在一篇本月 23 日的博客中确认， 这家知名游戏外设公司已在开发支持模拟点击的鼠标 。目前导入该技术的产品包括罗技 G 的 X2 / X3 SUPERSTRIKE 等。 雷蛇表示其在触觉反馈领域已有深厚的技术积累，而这将成为模拟点击鼠标研发的助力。该企业认为，现有的模拟点击鼠标存在手感反馈不自然、触发设置挡位有限、主键侧键体验不一致、为轻便牺牲续航等问题。 雷蛇将在其模拟点击鼠标开发中遵循以下原则： 点击时，指尖应能感受到清晰且可控的触感。 在用户选择的设置下，响应应具有可预测性。 开关应作为鼠标整体的一部分，与鼠标的重量、平衡性、舒适度相辅相成。 用户无需在点击手感、重量、速度之间做出妥协即可获得理想体验。","published":"2026-09-28T01:17:25Z","seen":"2026-09-28T01:37:14Z","lang":"zh","country":"CN","source":{"id":"kite-ithome-com-f1cdd0","name":"ithome.com","domain":"ithome.com","outlet":{"wikidata":"Q28413779","name":"IThome","type":"website","country":"CN","designations":["website"]}},"via":"kite-ithome-com-f1cdd0","entities":[{"id":"Q3273258","name":"MTV2","type":"org"}],"story":"st_gpzfb3dmxr4d7wethfwa","category":"science-technology","category_p":0.9300000071525574,"sentiment":"neutral","tone":0.019999999552965164,"political":0.10000000149011612}]}